Expert C Programming: Deep C Secrets
SunSoft Press, 1994 - 353 strani
Written for experienced C programmers who want to quickly pick up some of the insights and techniques of experts and master the fine arts of ANSI C, this volume passes on the wisdom of a highly experienced C compiler writer and his colleagues to help programmers reach new heights, and avoid common software pitfalls along the way. Using an original approach and a humorous style that makes deep knowledge both easy and accessible, it gathers into one place, tips, hints, shortcuts, guidelines, ideas, idioms, heuristics, tools, anecdotes, C folklore, and techniques that are often penciled in margins and on backs of papers by those working in the programming trenches--working on many different kinds of projects, over many, many years. KEY TOPICS: Each chapter is divided into self-contained sections. Includes extended discussions of major topics such as declarations and arrays/pointers; offers a great many hints and mnemonics; covers topics that many C programmers find confusing; and features one of the best introductions to C++, and the rationale behind it. Throughout, technical details are interspersed with many true stories of how C programming works in practice, and each chapter ends with an amusing C story or piece of software folklore. MARKET: For software engineers and computer programmers who are writing, developing, testing, debugging software on either IBM PCs or Unix systems.
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Making a reference to p [ i ] says “ starting at where p points , step forward over ' i '
things , each of which is a char ( i.e. , 1 byte long ) ... the scaling factor ( the size of
each thing stepped over ) will be a different number of bytes . Since we ...
Some Light ReliefThe Thing King and the Paging Game The section that follows
was written by Jeff Berryman in 1972 when he was working on project MAC and
running one of the early virtual memory systems . Jeff somewhat ruefully ...
In its place he puts the crate containing your thing . Your thing then gets zarked
and you never know that it wasn't in the workshop all along . 13. Each player's
stock of things have the same numbers as everybody else's . The Thing King
Mnenja - Napišite recenzijo
LibraryThing ReviewUporabnikova ocena - kalafjj - LibraryThing
A very enjoyable read. Not only will you learn aspects of C in great detail (the section on pointers vs. array is excellent), but the author writes in a witty manner I haven't typically found in programming books. (The style reminded me a bit of Programming Perl by Larry Wall.) Celotno mnenje
The Structure of the ANSI C Standard
How Quiet is a Quiet Change?
Its Not a Bug Its a Language Feature
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